While thinking about progression in The Turner House last class, I remembered an analogy that I had stumbled upon before even starting the class. I found this analogy in a horror game called “ANATOMY.” At $3, the game is a surprisingly eerie and tense interactive story, revolving around finding and listening to cassette tapes in an old and dimly lit low-fi house, which teach you about, as described by the indie developer Kitty Horrorshow, “the physiology of domestic architecture.”
A topic of discussion during last Friday’s class was Joseph Roach’s interpretations of Bataille’s claim that “violence is the performance of waste” (41). We mainly focused on “violence” as the natural definition of the word pertaining to physical destructive forces, and how ‘people with little’ felt inclined to this violence towards ‘people with more’ who live wastefully. I found this violent inclination towards those who unnecessarily waste interesting, as my Environmental Psychology class revolves around how America promotes such wasteful actions. I choose to interpret the word “violence” less as a physical attack on a specific thing, such as an effigy, but instead as a slow degradation of our planet as attacked by the unnecessary wasters.
I first want to address how my interpretation of “violence” applies to Roach’s three interpretations of Bataille’s claim.